Friday, April 6, 2012
Tutorials
Does anyone know if there are any faster ways to follow the tutorials, or create a game without following them exactly? What level should our games be compared to the tutorials? I am not trying to get out doing the work. I just want to make sure I am using my time in the best ways. (I am more of a programmer than an artist, and would rather code than create a design. But, I am not sure how much I can do with the code in this class, or how much of the design part is required). Could anyone give me some input on this? Thank you in advance.
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I think now would be a good time to explain what the requirements for the final will be.
ReplyDeleteExactly what elements and functions will be required in the game?
Chances are that a few of the requirements for the final will be poorly explained in the tutorials, and it would be good to know now so we can find other help if needed.
Specific point values for everything required would be appreciated as well.
My advice: pray harder.
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